App Dev for All Blog
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July 28, 2026
- Elissa Miller
- General, Technology
ADFA has partnered with the Offline Internet Consortium, a global network of organizations working to bring digital resources to communities without reliable internet access, and is collaborating with members including Kiwix, Internet-in-a-Box, and Learn AI Anywhere. The partnership reflects a shared conviction that meaningful participation in the digital world should not depend on having a fast, always-on internet connection.
July 28, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
This release includes search and filter options for logs, new Kotlin code actions, improved features for templates and new Chinese translations.
July 22, 2026
- Elissa Miller
- Technology
We’re showcasing apps built by the CoGo™ community! Learn about Daily Wallpapers, which automatically displays a beautiful new wallpaper image every day.
July 21, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
Changes include an improved UI for logs, a new Flutter template plugin, extensible project search, and more.
July 16, 2026
- Bryan Bleil
- General, Technology
Attending the CSTA 2026 conference reinforced what we already believed about the barriers standing between learners and app development, and surfaced some new thinking about what it will take to help students become creators, not just consumers, of technology. The conversations happening in CS education right now align closely with ADFA’s work.
July 16, 2026
- Elissa Miller
- Technology
We’re showcasing apps built by the CoGo™ community! Learn about AVO Player, a high-performance multimedia player.
July 14, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
Changes include improvements to the Kotlin LSP, an easier-to-find version number, and more.
July 7, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
With this release, the layout editor is now available as an optional plugin.
July 2, 2026
- David Schachter
- General, Technology
CoGo’s first release shipped as a 1 GB package, which is frankly just too large for the low-end and storage-constrained phones many of our users rely on, so ADFA is breaking the monolith into a lean core product, plus a growing set of independently installable plugins. This approach draws lessons from IDEs, to give most developers a complete working environment out of the box, while letting anyone with tighter storage needs install only what they actually need.
June 30, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
This release includes new plugins, support for floating editor windows, better filtering on the list of saved projects, Git UI improvements, and more.
June 23, 2026
- Elissa Miller
- General, Release notes, Technology, Updates
Our support community is moving to GitHub Discussions! Updated features include easier project naming, a live project performance graph, and more.
June 20, 2026
- David Schachter
- General, Technology
The ADFA team’s annual in-person retreat in Curaçao focused on two themes: getting developers to “Done!” faster and using offline-capable AI more effectively. A team hackathon produced several promising proofs-of-concept for new CoGo features, which the team will continue refining with an eye toward possible release as experimental features for feedback from our user community.
June 12, 2026
- David Schachter
- General, Technology
Code on the Go eliminates the need for a second computer when building Android apps, a problem that’s existed for decades in app development. For the hundreds of millions of people worldwide whose only computer is their phone, this isn’t just convenient, it’s what makes Android development possible at all for them.
June 9, 2026
- Elissa Miller
- General, Technology, Updates
This release includes a new plugin for reference materials and several fixes and enhancements.
June 4, 2026
- Bryan Bleil
- General, Technology
Code on the Go’s plugin system gives you access to a lean, personalized IDE by letting you choose only the plugins you actually need, which matters especially on a phone where storage is limited. We’ve just released a new batch of community and ADFA-built plugins covering everything from Sketch-to-UI and Python/Flask support to a Material icons library, a custom NDK environment, and a billable time tracker for freelance developers.
June 2, 2026
- Elissa Miller
- General, Technology, Updates
This release includes five new plugins, including a Material icons repo, an ultra-fast NDK environment, Sketch to UI (now a plugin), a time-tracking solution, and experimental Python/Flask support.
May 28, 2026
- Hal Eisen
- General, Technology
CoGo received its first community pull request from a visually impaired developer who added TalkBack screen reader support to the app’s toolbar. The contribution is a practical example of open source development working as intended: a user who needed the tool to work better fixed it themselves, and contributed that fix back to everyone.
May 26, 2026
- Elissa Miller
- General, Technology, Updates
This release includes a plugin crash handler, resolution for a user-reported flickering text issue, and other fixes and improvements.
May 26, 2026
- Elissa Miller
- General, Technology
Here’s a quick breakdown of what Code on the Go needs to run smoothly on an Android phone or tablet.
May 20, 2026
- Elissa Miller
- General, Technology
We rely on your feedback to make the app better with every release. Here are all the ways you can get in touch.
May 20, 2026
- Elissa Miller
- General, Technology, Updates
This release includes UI updates as well as new user-contributed translations. We welcome community contributions! Read the release notes for more information.
May 15, 2026
- Oluwadara Abijo
- General, Technology
Building a Git UI for a phone-native IDE requires rethinking assumptions that desktop tools take for granted, from diff views that collapse to unreadable columns on a six-inch screen to the friction of switching between an editor and a terminal. Find out about the design and engineering decisions behind CoGo’s touch-first Git integration, including why JGit outperforms a terminal wrapper, and how unified diff solves the small-screen layout problem.
May 12, 2026
- Elissa Miller
- General, Technology, Updates
This release includes Kotlin LSP improvements, an updated plugins API, and other fixes and enhancements to improve stability and performance.
May 5, 2026
- Elissa Miller
- General, Technology, Updates
This release includes improvements to file management and the experimental Sketch to UI feature.
April 28, 2026
- David Schachter
- General, Technology, Updates
Gene Roddenberry, creator of Star Trek, imagined a world where technology helped humans reach their full potential, and where everyone had access to the tools they needed to learn, solve problems, and grow. At App Dev for All, I chose this optimistic vision as our guide. Today, on behalf of our team, I am proud to offer Release 1 (R1) of Code on the Go.
April 28, 2026
- Elissa Miller
- General, Technology, Updates
Today’s release marks a defining moment in our journey: the debut of Release 1 (R1). Learn what’s new in this release. New users will find a list of resources to help you get started.
April 23, 2026
- David Schachter
- General, Technology
Release 1 of Code on the Go brings core IDE features like full Kotlin language support, a graphical Git interface, a stronger plugin system, and improved UI layouts to a phone-based Android development environment. The update focuses on making serious Android app development practical on a phone, while adapting to different hardware setups such as tablets, external monitors, and limited connectivity.
April 21, 2026
- Elissa Miller
- General, Technology, Updates
This release includes new features and fixes as well as exciting updates to experimental features, including Sketch to UI improvements, a new plugin for reusable snippets, and enhanced Kotlin support.
April 16, 2026
- Avesta Narimani
- General, Technology
Code on the Go’s Sketch to UI™ feature lets developers draw a rough app layout on paper, take a photo, and instantly generate usable Android XML, all entirely offline on a phone.
April 14, 2026
- Elissa Miller
- General, Technology, Updates
New features include full-screen mode, tablet and DeX improvements, expanded plugin capabilities, and more.
April 7, 2026
- Daniel Alome
- General, Technology
Code on the Go’s plugin system brings desktop-style extensibility to a mobile IDE, giving developers a lightweight, customizable environment that fits the tight resource limits of a phone. Its secure, isolated design ensures plugins can add powerful features without risking performance or stability.
April 7, 2026
- Elissa Miller
- General, Technology, Updates
This release includes new drag-and-drop support, expanded Git features, and other fixes and enhancements.
April 2, 2026
- Akash Yadav
- General, Technology
Code on the Go (CoGo) replaces the traditional workstation-dependent debugging model by consolidating the entire Android development stack onto a single mobile device. To make this possible, we engineered a new on-device debugging stack that securely bootstraps privileged access, and works only on the phone you use with Code on the Go. Come see how we did it!
March 31, 2026
- Elissa Miller
- General, Technology, Updates
This release includes several updates, including an updated UI, a new plugin installation option, expanded mouse support, and more.
March 25, 2026
- Daniel Alome
- General, Technology
Kotlin is now supported in Code on the Go, bringing the same real-time code intelligence Android developers expect from desktop IDEs (including completions, inline error diagnostics, and go-to-definitions) all running locally on your Android device. Find out about the technical decisions that made it possible to deliver responsive language tooling within the constraints of a phone-based IDE.
March 24, 2026
- Elissa Miller
- General, Technology, Updates
This release includes expanded Git support, more plugin capabilities, better keyboard support, and more.
March 17, 2026
- Elissa Miller
- General, Technology, Updates
This release includes several fixes, new features, and enhancements.
March 16, 2026
- David Schachter
- General, Technology
App Dev for All is collaborating with the Internet in a Box (IIAB) project to bring offline knowledge libraries to Android devices through an integration with Code on the Go. The result transforms an ordinary phone into a portable server that can deliver educational content and enable local Android app development—even where reliable internet access is limited.
March 10, 2026
- Elissa Miller
- General, Technology, Updates
This release includes experimental support for Git and for previewing markdown and HTML files, as well as several other new features and fixes.
March 9, 2026
- John Trujillo
- General, Technology
Gemini integration into Code on the Go enables professional-grade software architecture by introducing a collaborative AI agent to help analyze and revise your code.
March 3, 2026
- Elissa Miller
- General, Technology, Updates
Code on the Go has moved from API 33 to API 36. This is a significant change that can impact your projects. Read this post to learn how to transition your projects to API 36.
March 2, 2026
- Elissa Miller
- General, Technology
Our support for 32-bit and 64-bit ARM architectures ensures that professional-grade coding tools are accessible to millions of developers using legacy hardware while still delivering high-performance optimization for modern devices. This inclusive approach reinforces our mission to remove hardware as a barrier to entry, ensuring that opportunity is never gated by the cost or age of a user’s smartphone.
February 26, 2026
- Elissa Miller
- General, Technology
Android has historically been open, but Google has other plans. From mandatory fees to the end of anonymous app distribution, the new developer verification rules are a direct strike against the free and open-source software community.
February 24, 2026
- Elissa Miller
- General, Technology, Updates
This release introduces dismissible user messages, plugin enhancements, and several other improvements.
February 23, 2026
- David Schachter
- General, Technology
The most efficient code is the code you never write. When that doesn’t solve the problem, how do you balance the need for a quick solution against the possible future need to recreate it?
February 19, 2026
- Elissa Miller
- General, Technology, Updates
This release introduces experimental Kotlin LSP support and several usability improvements.
February 16, 2026
- Daniel Alome
- General, Technology
If you’ve been building Android UI with Jetpack Compose, you already know it’s a fundamentally better way to build interfaces: declarative, elegant, and fast. Code on the Go’s Jetpack Compose Preview feature now lets you view your Compose UI on the phone in your hand.
February 10, 2026
- Elissa Miller
- General, Technology, Updates
We’re celebrating our first community contribution! Code on the Go now supports Android TalkBack in key functional areas. Find out what other improvements, enhancements, and bug fixes are in the 26.07 release.
February 6, 2026
- David Schachter
- General, Technology
If you’ve ever tried to port a high-performance library to Android and hit a wall, that wall is now lower with Code on the Go’s new Native Development Kit (NDK) support.
February 3, 2026
- Elissa Miller
- General, Technology, Uncategorized
To eliminate a possible Gradle initialization issue, we recommend performing a clean install of 26.06. Read the release notes to learn more.
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