Code on the Go (CoGo™) is a mobile-first, offline-capable IDE for building full Kotlin and Java apps on Android phones and tablets without any additional hardware or internet access.
With CoGo, you can:
Breaking change next week: In the September 15 release (26.38), we will upgrade the core development stack for 64-bit devices. This will be a breaking change.
There was a time when developing a complete Android app without a PC felt like an impossible dream. But your app, "Code on the Go," turned that dream into reality for me.
[CoGo] has been incredibly helpful to me, especially as I do not own a laptop or a PC powerful enough to run Android Studio comfortably.
Thank you for empowering ordinary guys like me to achieve something this big right from our phones. You guys are literally changing lives!
Thank you for creating such a useful application and for supporting developers around the world. Your work is greatly appreciated.
Building a full Jetpack Compose integration directly on a mobile device felt just like using Android Studio on a PC...It's a literal game changer for on-the-go development.
I’ve been using Code on the Go mainly for learning and building small Android projects. It’s been super helpful for practicing Java and understanding real app development directly on mobile.
[CoGo] is the most powerful IDE on Android I've ever seen.
Use the buttons below to download the app. Please follow the prompts during setup.
Note: CoGo requires the Android permission to display over other apps. Some phones, including Google Pixels, may restrict the permission so that you can’t enable it during installation. If you can’t enable the permission, follow the instructions displayed on the screen to open the App Info page and change the settings.
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Most phones from 2018 and later are 64-bit ARM.
Customize CoGo to meet your needs with plugins and add-on software that add new capabilities.
Your input is essential to shaping Code on the Go!
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Here’s a quick breakdown of what CoGo needs to run smoothly.
Our Sketch to UI™ plugin lets developers draw an app layout on paper, take a photo, and generate a usable Android XML, layout.
CoGo replaces the traditional workstation-dependent debugging model with an on-device debugging stack that securely bootstraps privileged access and doesn’t require any other hardware.
Our Sketch to UI™ plugin lets developers draw an app layout on paper, take a photo, and generate a usable Android XML, layout.
CoGo replaces the traditional workstation-dependent debugging model with an on-device debugging stack that securely bootstraps privileged access and doesn’t require any other hardware.
Plugins and add-ons
FAQ goes here
This is a paragraph about something cool, but it’s super theoretical and there isn’t any kind of meaningful illustration for it. So I need a setup for that kind of content as a feature, too.